Game-Analyzing AI Agents
The use of Artificial Intelligence techniques has shown its potential throughout different phases of game development.
The objective of this research is to create a set of AI game-playing agents each one specialized in a specific skill that might be requested to the player. These agents can be used for multiple purposes such as: game analytics to measure the balance between different skills required or a library for NPC’s behaviors.
Ivan Bravi has obtained his B.Sc and M.Sc in Engineering of Computer Systems at the Polytechnic University of Milan, Italy. In 2016 he was Visiting Scholar at the NYU’s Game Innovation Lab in New York where, under the supervision of Prof. Julian Togelius, he did research in the field of general videogame playing.
Home institution: Queen Mary
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