Supervisors
IGGI now includes Queen Mary, University of London. The list of the new potential IGGI supervisors based at Queen Mary can be found here.
You should choose a potential supervisor whose research interests match your own. We encourage you to contact your chosen supervisor for an informal chat – this will also help you to put together your research proposal, which is an integral part of your application.
You should only apply to the institution at which your chosen supervisor is based once you have been recommended for a place on the IGGI programme. This applies whether you are recommended for a studentship or an alternatively funded place. Please visit the Apply page for further details of the process.
The filters will allow you to select potential supervisors based on their home institution or where they fit into the research themes of IGGI.
To contact your chosen supervisor, click on their name to send them an email.
Filter Supervisors
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Co-wrote first multi-user dungeon, the progenitor of modern MMORPGs. Invented the Bartle Test for Gamer Personality Type, taken by more than 750,000 people. A leading figure in the industry.
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Human-computer interaction and games. Psychology of game players. Research methods.
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Director of IGGI and the DC Labs. Strong games industry links. Artificial Intelligence (AI) for mobile and video games – particularly Monte Carlo Tree Search. Gamification/Games for Science and Society.
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Strong UX and gamification industry links. Gamification, gameful and playful design, motivational design, social norms and interactions around games and play
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Artificial Intelligence (AI), data mining and machine learning for digital games and interactive media
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Excellent industrial links, Games With a Purpose (GWAP), Natural Language Processing.
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Game graphics; substantial industry experience; project management for games.
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Founding Editor-in-Chief IEEE Transactions on Computational Intelligence and AI in Games. Co-Founder of IEEE Conference on Computational Intelligence and Games. A leading academic in the field with three prizes for games related work and more than 40 publications in the area.
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Computational Intelligence for Games. Reinforcement learning. Evolutionary Computation. General Video Game AI
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Strong creative industries links. Interactive media. Interactive narratives. Intelligent audio-video-centred communication.
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Ready to apply?
Once you have identified your potential supervisor, we would encourage you to contact them to discuss your research proposal.
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