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IGGI covers a wide range of games research at the intersection of data, AI, human-computer interaction, and design
How might we design and make games playable and inclusive to as wide a range of people as possible, regardless of background, ability, or impairment.
How might we design and use games to support health, learning, work, and science?
How might we advance human and computational creativity in games, such as procedural content generation, casual creators, or AI-assisted game-creation and playtesting?
Design & Development
How might we advance game-making with new design and development insights, methods, tools, and techniques?
How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance?
How might we use novel AI techniques such as machine learning to create more effective and engaging game agents and understand human behaviour in games?
How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
How might we use game data and simulations to help game companies make better business decisions and understand virtual and real economies?
How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?
How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them?