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About
Themes
Training
Students
Staff
Apply
Industry Partners
News
Contact
Research
IGGI covers a wide range of games research at the intersection of data, AI, human-computer interaction, and design
Accessibility
How might we design and make games playable and inclusive to as wide a range of people as possible, regardless of background, ability, or impairment.
Applied Games
How might we design and use games to support health, learning, work, and science?
Creative Computing
How might we advance human and computational creativity in games, such as procedural content generation, casual creators, or AI-assisted game-creation and playtesting?
Cybersecurity
How might novel forms of encryption advance privacy and security and enable data sharing between organisations?
Design & Development
How might we advance game-making with new design and development insights, methods, tools, and techniques?
E-Sports
How might we use esports data to create immersive audience experiences, help players and teams improve, and understand human performance?
Game AI
How might we use novel AI techniques such as machine learning to create more effective and engaging game agents and understand human behaviour in games?
Game Audio
How might we combine data, AI, and music psychology to create engaging adaptive music and sound experiences for games?
Game Business
How might we use game data and simulations to help game companies make better business decisions and understand virtual and real economies?
Game Data
How might we analyse the big data exhausts of games to support game developers and understand people inside and outside of games?
Immersive Technology
How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
Player Research
How might we use and combine diverse methods to understand how people experience games, interact with and through them, and are affected by them?