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Applied Games
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Dr Mathieu Barthet
Queen Mary University of London. Researcher in music information research, new interfaces for musical expression and music perception. Interested in combining audio and visual modalities with AI for new game and creative experiences.
Applied Games
Creative Computing
Game AI
Game Data
Player Research
Prof David Beer
University of York. Researches transformations in technology and media and how they reshape society and culture. This work focuses on the social power of algorithms and the politics of data and metrics.
Accessibility
Applied Games
Design & Development
Game Audio
Player Research
Dr Anna Bramwell-Dicks
University of York. Experience design researcher interested in designing, developing and evaluating multimodal and mixed physical/digital user experiences. Keen to work in the areas of digital experiences and games for disabled people and those with mental or physical illnesses.
Applied Games
Creative Computing
Game Audio
Player Research
Prof Nick Bryan-Kinns
Queen Mary University of London. My research explores new approaches to the creation of interactive technologies for media and arts through Interaction Design techniques. It impacts the areas of Human-Computer Interaction, Creative Computing, and Design.
Accessibility
Applied Games
Game Data
Player Research
Prof Paul Cairns
University of York. I am fascinated by the different experiences games offer players, what those experiences are and how to quantify them. I am also excited by using diverse research methods to understand games.
Accessibility
Design & Development
Game AI
Game Audio
Player Research
Prof Simon Colton
Queen Mary University of London. Computational Creativity researcher working on getting AI software to act creatively in an autonomous fashion, with applications to procedural content generation, whole game design, music, visual art, design, mathematics and software engineering.
Game AI
Dr Anthony Constantinou
Queen Mary University of London. Discovering cause-and-effect relations from data with Bayesian network structure learning algorithms.
Applied Games
Design & Development
Game AI
Prof Peter Cowling
Queen Mary University of London. Research leader seeking to understand how research can positively impact the games industry and wider society. Interested in using games/creativity/AI to determine promising future directions for games/creativity/AI research.
Applied Games
Creative Computing
Design & Development
Player Research
Prof Sebastian Deterding
University of York. A designer-researcher working on games and playful design for enjoyment, learning, wellbeing, and climate adaptation. Especially interested in curiosity in games, motivational affordances, behaviour change, design research, psychology of games, methods for entertainment and applied game design.
Applied Games
Creative Computing
E-Sports
Game AI
Player Research
Dr Gaetano Dimita
Queen Mary University of London. Interactive Entertainment and Intellectual Property Law scholar and Video Games enthusiast. Especially interested in the relationship among creativity, interactivity, technology and the law.
Design & Development
E-Sports
Game Business
Game Data
Player Research
Prof Anders Drachen
University of York. Data scientist focusing on behavioral modeling in the Creative Industries.
Design & Development
Game AI
Immersive Technology
Player Research
Dr Ildar Farkhatdinov
Queen Mary University of London. Academic interested in applying gamification for human-machine interactive systems, including robotic-based rehabilitation.
Accessibility
Applied Games
Player Research
Dr Catherine Flick
De Montfort University. Technology ethicist with an interest in the ethics and social impact of video games and innovative research methods. Anything to do with games, philosophy, society, critical theory, diversity & inclusion, or ethics.
Game AI
Game Data
Dr Dan Franks
University of York. Interdisciplinary researcher and data scientist working on evolutionary and bio-inspired algorithms, machine learning, and biological modelling.
Applied Games
Player Research
Dr Lina Gega
University of York. Lina’s expertise is in the clinical utility of digital media as means to specialist interventions for mental health. She has led the development and evaluation of software-based systems, including games and mixed reality applications, for use in psychological therapies and skills training.
Creative Computing
Design & Development
Game AI
Game Data
Dr Jeremy Gow
Queen Mary University of London. Game AI researcher with a focus on computational game design: how can computers help design video games? Interested in computational creativity, procedural content generation, and applications of AI in game development.
Applied Games
Creative Computing
Dr Claudio Guarnera
University of York. Computer graphics and vision researcher working on photo-realistic materials for games and AR/VR applications to investigate human perception of colour and materials.
Applied Games
Game Data
Player Research
Dr Pen Holland
University of York. Ecological modeller trying to understand complex ecological systems, and develop quantitative solutions for real life problems. Especially interested in creative and playful ways to understand and communicate research to non-scientists.
Applied Games
Design & Development
E-Sports
Player Research
Dr Jon Hook
University of York. HCI researcher interested in new interactive media content forms and tools to support their creation. Particularly interested in data-driven experiences and how games and other media forms can help the public understand and benefit from data.
Applied Games
Design & Development
Game AI
Player Research
Dr Anne Hsu
Queen Mary University of London. Research combines machine learning and motivational psychology. Work on technology for behaviour change, well being, and improving communication.
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