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Applied Games
Creative Computing
Cybersecurity
Design & Development
E-Sports
Game AI
Game Audio
Game Business
Game Data
Immersive Technology
Player Research
Creative Computing
Prof David Adger
Queen Mary University of London. Inventing new languages for in-game communications; studying their effects on game play and character development.
Applied Games
Creative Computing
Game AI
Game Data
Player Research
Prof David Beer
University of York. Researches transformations in technology and media and how they reshape society and culture. This work focuses on the social power of algorithms and the politics of data and metrics.
Applied Games
Creative Computing
Game Audio
Player Research
Prof Nick Bryan-Kinns
Queen Mary University of London. My research explores new approaches to the creation of interactive technologies for media and arts through Interaction Design techniques. It impacts the areas of Human-Computer Interaction, Creative Computing, and Design.
Applied Games
Creative Computing
Game AI
Game Audio
Dr Tom Collins
University of York. Music and audio artificial intelligence, encompassing analytic and generative applications, for use in games and other interactive interfaces.
Applied Games
Creative Computing
Design & Development
Player Research
Prof Sebastian Deterding
University of York. A designer-researcher working on games and playful design for enjoyment, learning, wellbeing, and climate adaptation. Especially interested in curiosity in games, motivational affordances, behaviour change, design research, psychology of games, methods for entertainment and applied game design.
Applied Games
Creative Computing
E-Sports
Game AI
Player Research
Dr Gaetano Dimita
Queen Mary University of London. Interactive Entertainment and Intellectual Property Law scholar and Video Games enthusiast. Especially interested in the relationship among creativity, interactivity, technology and the law.
Creative Computing
Design & Development
Game AI
Game Data
Dr Jeremy Gow
Queen Mary University of London. Game AI researcher with a focus on computational game design: how can computers help design video games? Interested in computational creativity, procedural content generation, and applications of AI in game development.
Applied Games
Creative Computing
Dr Claudio Guarnera
University of York. Computer graphics and vision researcher working on photo-realistic materials for games and AR/VR applications to investigate human perception of colour and materials.
Applied Games
Creative Computing
Immersive Technology
Dr Lorenzo Jamone
Queen Mary University of London. My main interest is in Cognitive Robotics: building intelligent robots by taking inspiration from humans, and validating theories of human cognition by testing computational models on robots.
Creative Computing
Design & Development
E-Sports
Player Research
Dr Ben Kirman
University of York. Weird x Play. Postdisciplinary researcher of playful/placeful/radical. Not good at summaries.
Applied Games
Creative Computing
Design & Development
Game AI
Immersive Technology
Dr Pengcheng Liu
University of York Robotics and AI researcher working on applied games, creative computation for healthcare and rehabilitation, trying to push the limits of what’s possible in these areas. Especially interested in designing with mixed-reality interfaces and embedding novel machine learning mechanisms for physical and cognitive behavioral changes.
Creative Computing
Design & Development
Game AI
Prof Matthew Purver
Queen Mary University of London. Computational linguistics (a.k.a. natural language processing), with a particular interest in informal, conversational language and what it tells us about people’s mental states.
Creative Computing
Design & Development
Game AI
Game Audio
Player Research
Dr Josh Reiss
Queen Mary University of London. Leads the audio engineering research team; exploring disruptive innovations for the creative industries; creating, investigating and delivering transformative technologies for audio production and sound design.
Creative Computing
Game AI
Game Data
Player Research
Dr Søren Riis
Queen Mary University of London. Internationally known mathematician with top level expertise in Mathematical Logic, Bounded Arithmetic, Complexity Theory, Representation Theory, Network Coding and Information Theory.
Creative Computing
Design & Development
Game AI
Player Research
Dr William Smith
University of York. Computer vision researcher working on machine learning for vision and vision for graphics. Especially interested in capture and modelling of realistic face and body models and 3D computer vision
Creative Computing
Prof Susan Stepney
University of York. Working on unconventional computing, complex systems, generative processes, artificial chemistries, open-ended evolution and novelty.
Applied Games
Creative Computing
Game AI
Immersive Technology
Player Research
Dr Laurissa Tokarchuk
Queen Mary University of London. Physically interactive mobile and wearable games. Augmented and Virtual Reality (AR/VR) especially in relation to improving learning and cognition. Content generation, social media and a bit of player experience thrown in for good measure.
Creative Computing
Player Research
Prof Marian Ursu
University of York. Researching and developing new forms of storytelling and narrative experiences supported by immersive and interactive digital media aiming to innovate in form as well as in dedicated technologies, acknowledging the mutual dependency between technology and form in the research methodology.
Applied Games
Creative Computing
E-Sports
Game Data
Player Research
Prof Alex Wade
University of York. Using video games to probe psychology and cognitive health.