Skip to main content
Your future in
games research
About
Themes
Training
Students
Staff
Apply
Industry Partners
News
Contact
About
Themes
Training
Students
Staff
Apply
Industry Partners
News
Contact
Staff
All
Management & Staff
Supervisors
Accepting Students
Accessibility
Applied Games
Creative Computing
Cybersecurity
Design & Development
E-Sports
Game AI
Game Audio
Game Business
Game Data
Immersive Technology
Player Research
Game AI
Game Audio
Dr Mathieu Barthet
Queen Mary University of London. Researcher in music information research, new interfaces for musical expression and music perception. Interested in combining audio and visual modalities with AI for new game and creative experiences.
Accessibility
Applied Games
Design & Development
Game Audio
Player Research
Dr Anna Bramwell-Dicks
University of York. Experience design researcher interested in designing, developing and evaluating multimodal and mixed physical/digital user experiences. Keen to work in the areas of digital experiences and games for disabled people and those with mental or physical illnesses.
Applied Games
Creative Computing
Game Audio
Player Research
Prof Nick Bryan-Kinns
Queen Mary University of London. My research explores new approaches to the creation of interactive technologies for media and arts through Interaction Design techniques. It impacts the areas of Human-Computer Interaction, Creative Computing, and Design.
Applied Games
Creative Computing
Game AI
Game Audio
Dr Tom Collins
University of York. Music and audio artificial intelligence, encompassing analytic and generative applications, for use in games and other interactive interfaces.
Accessibility
Design & Development
Game AI
Game Audio
Player Research
Prof Simon Colton
Queen Mary University of London. Computational Creativity researcher working on getting AI software to act creatively in an autonomous fashion, with applications to procedural content generation, whole game design, music, visual art, design, mathematics and software engineering.
Applied Games
Game AI
Game Audio
Dr Gavin Kearney
University of York. Associate Professor working in audio for virtual and augmented reality, immersive audio, virtual acoustics and spatial audio.
Applied Games
Game Audio
Dr Mariana Lopez
University of York. Researcher on sound design with a focus on accessibility as well as acoustical heritage.
Applied Games
Game AI
Game Audio
Player Research
Professor Damian Murphy
University of York. Researching virtual acoustics for environmental sound, architectural acoustics and immersive XR content, including the compositional and aesthetic aspects of immersive sound, acoustic modelling techniques and the acoustics of heritage spaces.
Creative Computing
Design & Development
Game AI
Game Audio
Player Research
Dr Josh Reiss
Queen Mary University of London. Leads the audio engineering research team; exploring disruptive innovations for the creative industries; creating, investigating and delivering transformative technologies for audio production and sound design.
Game Audio
Prof Mark Sandler
Pioneering researcher who has worked in Digital Audio and Music for over 40 years, whose career has included founding the world-renowned Centre for Digital Music.
Applied Games
Design & Development
E-Sports
Game AI
Game Audio
Player Research
Dr Tony Stockman
Queen Mary University of London. Dr Stockman is an interaction designer/researcher who investigates how technology can enhance accessibility and improve human performance. He is particularly interested in technology to support spatial cognition and wayfinding, health monitoring and improve performance levels in sport and music. This includes the role of games in simulating these domains and supporting skill acquisition and enhanced performance.