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Applied Games
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Player Research
Dr Ildar Farkhatdinov
Queen Mary University of London. Academic interested in applying gamification for human-machine interactive systems, including robotic-based rehabilitation.
Applied Games
E-Sports
Game Data
Immersive Technology
Player Research
Dr Patrik Huber
University of York. I’m a researcher working on 3D face reconstruction and face analysis in images and videos using 3D face models. In the area of games, I am in particularly interested in creating 3D face avatars of players for immersive playing and social experiences. I am also interested in using face analytics for professional e-sports.
Applied Games
Creative Computing
Immersive Technology
Dr Lorenzo Jamone
Queen Mary University of London. My main interest is in Cognitive Robotics: building intelligent robots by taking inspiration from humans, and validating theories of human cognition by testing computational models on robots.
Applied Games
Creative Computing
Design & Development
Game AI
Immersive Technology
Dr Pengcheng Liu
University of York Robotics and AI researcher working on applied games, creative computation for healthcare and rehabilitation, trying to push the limits of what’s possible in these areas. Especially interested in designing with mixed-reality interfaces and embedding novel machine learning mechanisms for physical and cognitive behavioral changes.
Applied Games
Creative Computing
Game AI
Immersive Technology
Player Research
Dr Laurissa Tokarchuk
Queen Mary University of London. Physically interactive mobile and wearable games. Augmented and Virtual Reality (AR/VR) especially in relation to improving learning and cognition. Content generation, social media and a bit of player experience thrown in for good measure.